V2.2.0 rev1.1 (2021-04-21) Unit Stats
Command Group (HQ BG) 1x Desolator CV 2 Commander Main Battle Grav-Tank Group (Armor BG 1) 1x Despoiler w/ Twin Plasma Cannons 3x Hunters 2x Slayers w/ Plasma Cannons 2x Slayers w/ Plasma Cannons AA Grav-Tank Group (VG BG 1) 1x Marauder 3x Reapers 1x Marauder 3x Reapers Infantry Group (FL BG 1) 1x Marauder 1x Invaders 3x Warriors 1x Invaders 3x Warriors 1x Intruder Troopship 2x Demolishers Support Group (FL BG 2) 1x Intruder Dropship 4x Prowlers 1x Reaver Interceptor Airwing (VG BG 2) 2x Corsairs, w/ Plasma Cannons
Game plan is to drive hard and deep with the Despoiler and drop a load of anti-armor and infantry harassment across the board, supported by the Overseer for the plasma buffs. Take the easy or near-side objectives with the Warriors, use the Demolishers for actually winning garrison battles or holding a building. Hold the Reaver and Prowlers for supporting faltering locations or attacks of opportunity along with the Corsairs. Reapers will be left to hunt relatively independently. Desolator primarily as an anti-heavy-armor unit that soaks a few AA hits along with its fellow barge the Overseer. Only a CV2 commander because I'm pretty bored with the current edition command cards but the initiative bonus is nice and I'd rather not entirely concede the first action by taking no commander at all.