Desert Terrain and Heavy Gear Battle Report

A good table is more than half of a good wargame. I've been busy.

Heavy Gear: Black Talon Taskforce Finished

I finally finished my Black Talon force for Heavy Gear Blitz. A showcase of the models.

Heavy Gear Upate: New South Units, Battle Reports

Finished painting some new Southern Heavy Gear units, played a few games of the same since last I posted; a summary.

Battle Report: Southern Republican Army vs NuCoalition 2022-12-31

Squeezed in a 150tv game of Heavy Gear Blitz in the waining hours of 2022, though we accidentally played it with older v2 scenarios. It went... very poorly for me.

Heavy Gear Southern Army Expansion

Year's end and I'm making some surprising last minute progress on a number of fronts.

MillenniumCon 2022 After Action Report

My second year at MillenniumCon, a mostly-historical mostly-miniatures mostly-wargames convention in my metro area. 7 different games in 2 and a third days, ranging from spaceships to Napoleonics to zombie survival to ACW brown water naval action. Much fun was had, many pics and notes within.

Summer Hibernation

I've gotten behind as blogs are want to do, and it's only partially excused by a breakneck work schedule me and missus have been laboring under combined with my own procrastination. I've scrapped like 3 partially written articles and I'm just going to do a big summary of it all and move forward.

Heavy Gear Southern Special Forces Reinforcements

Finished assembling painting and basing some Special Forces and Elites for my Heavy Gear Southern army. There's not nearly enough close up angle shots on these models around the web, so here we go.

Heavy Gear Blitz: Learning Games

Impressions from the first learning games of Heavy Gear Blitz 3.1 Edition

Heavy Gear Blitz, The South Advances

I stumbled upon another similar scale combined arms game, then just had some fun painting it up.

~10mm SF Miniature Lines Scale Comparison: Completed

10mm SF is the middle child of the non-28s, neither as prevalent as 6 or 15. But, it's not unheard of outside of the Drop games.

Behemoths Released, We Playtest Them First

It's been 3 years since the first teasers of Battle for Earth came out. 3 years of hints and glimpses and rumors and 'leaks'. 3 years of time to playtest, refine, tweak, balance, improve, and optimize designs. Let's see what TTCombat can produce with 3 years.

Holotank Upgrades for UCMF Commanders (Dial Replacements & Better Tokens)

Pimping the game with improvements to the default components and chits

Dropfleet Commander - UCMF Shipyards Commission New Heavy Ships

Finished the Battlecruisers and Battleship for Dropfleet UCM, and the San Fran bays I kinda forgot in my last batch

Dropfleet Battle Reports, UCM vs PHR, Beach Weekend

Beach Weekend Battles! Over a mini-vacation weekend at a friend's beach house, we found time for more games of Dropfleet.

Battle Report, Resistance vs PHR vs Shaltari, 1500pt, 'Orbital Laser'

Much procrastination but eventually, the write up though mostly pictures of a Demolition centric 3p scenario involving the Aegis Defense Laser model.

Battle Report, Scourge vs PHR vs Shaltari, 1250pt, 'Defend the Bunker'

We play an asymmetric 3-way assault on a defended position

Dropzone Commander Mat Review - Deep Cut Studios VS Table War

There's only two options for '10mm urban city' game mats for Dropzone I can find, so lets do a side by side review of them

Battle Report, Resistance vs PHR vs Shaltari, 1250pt, 'Precious Cargo'

We play an asymmetric 3-way stage coach heist

Battle Report, Scourge vs PHR vs Shaltari, 1500pt Data Extraction

Trying something oddball with the scenario, just to shake things up, as well as a lot of rarely seen units. Which we proceed to smash into one another.

Holiday 2021 Battle Roundup

I've gotten very little hobby work done over the extended holiday season, though I've gotten a few games in with my usual gaming friends. One post to catch them all up.

New Dropzone Standard Armor Units, Jan 2022

A bevy of new Standard Armor units and others for every faction. But a mixed bag of great ideas and poor execution. Details further in.

DFC First Games & Thoughts

Pics and notes from the first in-person game, some immediate hot takes on rules and hobby

Reflection on Millennium-Con 2021

I attended Millennium-Con in Round Rock Texas last weekend and played a wide variety of games I hadn't before, or in a great many year. I came away from each of them with some thoughts on game design in general, and how they relate to the state and future of the Drop games.

Dropfleet Houserules

Droplfeet houserules for v1.3 - Alternative Ground Combat Rules AKA Ravanar's Pendulum & Torpedo Bombardment

Airstrikes & Intercepts for Dropzone v2.x

Rules and Stats compatible with the current edition to make use of the Beta Airstrike mechanic, which is vastly more fun and interesting and strategic than the current 'Fast' Rule.

Battle Report - Resistance vs Shaltari, Targets of Opportunity with Corner Deployment, 1250pts

An account of a recent game wherein Kukri delete an entire platoon of Resistance Fighters and humanity's day never improves

Dropzone Houserules

The houserules our group are testing to tweak a few aspects of Dropzone to increase the verisimilitude and correct a few balance deficiencies.

Dropfleet Commander - UCMF Takes Flight

Finished painting up my ~starter set of Dropfleet Commander UCM ships. Weather/Family/Work all aligned for some good photos of the finished fleet.

Short-Sighted Names: Mid-September Update

yadzcb has a better cadence than yadcb to me, and I honestly thought it'd be years before touching Dropfleet, and then I heard about UKGE...

Faction Unit & Strategy Guide - The Scourge

An overview of unit roles and capabilities of the Scourge occupation forces

New Dropzone Unit Reviews - 2021-08

An evaluation of the aesthetics and mechanics of TTC's August wave of new model weapon options being re-released.

Battle Report - Resistance vs Scourge, Targets of Opportunity, ~1K pts

An account of a recent game wherein Cyclones rule the skies and Destroyers live up to their names.

Warlord's Call Answered

I finished my Resistance to the point I can field a full 1500 legal army, and am eager to do so. Take a look.

Resistance Lifthawks Take Flight

I may not have entirely finished my Resistance army by my arbitrary deadline, but my Lifthawks and Jacksons are table ready and worth showing off.

Scenarios & Plausibility

I've been considering how to narratively present any given game of DZC I run and there's a pretty big variance in the amount of explanation necessary for different matchups. These are my notes for explaining the whole point of any given game I'm playing.

Mustering the Wagons

I finally finished my Resistance Gun Wagons after much procrastination and painter's block, and I'm actually really happy with how they came out.

Scourge v2.2.0 1500pt All-Comers List (2021-07-09)

My 'All-Comers' Scourge tournament army list for v2.2.0 rev1.1 of Dropzone Commander

State of the Game as of v2.2.0 (April 2021 Update)

Dropzone Commander is in a better state at the moment than it has been since before TTC released the Battle for Earth book (Summer 2019), which is different but not necessarily improved over the iterative direction it was taking up til the end of the Beta in Spring 2019.

Throwing a Gauntlet at My Own Feet

My FLGS, Game Kastle Austin, is grandly reopening in two weeks time. I need to get my Resistance painted up to a fieldable level before then so I can start fishing for other Dropzone players or inviting new people to try it. Unpainted models DO NOT make for a good first impression. So lets take inventory and see what needs prioritized.

Intel Report - Scourge Rapid Reaction Forces of Newbraska

Collected local Resistance cell information combined with fleet intelligence dispatches and recent battlefield after action reports have produced the following intelligence report on the observed Scourge forces counterattacking our operations on Newbraska. (AKA, my Scourge army)