Heavy Gear Upate: New South Units, Battle Reports

2023-03-20
Finished painting some new Southern Heavy Gear units, played a few games of the same since last I posted; a summary.

Battle Report: Southern Republican Army vs NuCoalition 2022-12-31

2023-01-05
Squeezed in a 150tv game of Heavy Gear Blitz in the waining hours of 2022, though we accidentally played it with older v2 scenarios. It went... very poorly for me.

Heavy Gear Southern Army Expansion

2022-12-30
Year's end and I'm making some surprising last minute progress on a number of fronts.

MillenniumCon 2022 After Action Report

2022-11-13
My second year at MillenniumCon, a mostly-historical mostly-miniatures mostly-wargames convention in my metro area. 7 different games in 2 and a third days, ranging from spaceships to Napoleonics to zombie survival to ACW brown water naval action. Much fun was had, many pics and notes within.

Summer Hibernation

2022-10-17
I've gotten behind as blogs are want to do, and it's only partially excused by a breakneck work schedule me and missus have been laboring under combined with my own procrastination. I've scrapped like 3 partially written articles and I'm just going to do a big summary of it all and move forward.

Heavy Gear Southern Special Forces Reinforcements

2022-07-13
Finished assembling painting and basing some Special Forces and Elites for my Heavy Gear Southern army. There's not nearly enough close up angle shots on these models around the web, so here we go.

Heavy Gear Blitz: Learning Games

2022-05-29
Impressions from the first learning games of Heavy Gear Blitz 3.1 Edition

Heavy Gear Blitz, The South Advances

2022-05-20
I stumbled upon another similar scale combined arms game, then just had some fun painting it up.

~10mm SF Miniature Lines Scale Comparison: Completed

2022-05-14
10mm SF is the middle child of the non-28s, neither as prevalent as 6 or 15. But, it's not unheard of outside of the Drop games.

Behemoths Released, We Playtest Them First

2022-04-25
It's been 3 years since the first teasers of Battle for Earth came out. 3 years of hints and glimpses and rumors and 'leaks'. 3 years of time to playtest, refine, tweak, balance, improve, and optimize designs. Let's see what TTCombat can produce with 3 years.